Situational Game Design

"Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation,...

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Bibliographic Details
Main Author: Upton, Brian, (Author)
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, 2017.
Edition:First edition.
Subjects:
Online Access:View fulltext via EzAccess
View fulltext via EzAccess
Description
Summary:"Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms."--Provided by publisher.
Physical Description:1 online resource : text file, PDF
ISBN:9781315398020
1315398028
9781315398013
131539801X