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02012nam a2200469 i 4500 |
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160416t20162016mau ob 001 0 eng d |
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|z 9780128038444
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|a 9780128039304 (e-book)
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|a (MiAaPQ)EBC4453493
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|a (Au-PeEL)EBL4453493
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|a (CaPaEBR)ebr11175886
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|a (CaONFJC)MIL905569
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|a (OCoLC)945613344
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|a MiAaPQ
|b eng
|e rda
|e pn
|c MiAaPQ
|d MiAaPQ
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|a HF5548.2
|b .R936 2016
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|a 658.054
|2 23
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|a Ryan, Lindy,
|e author.
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|a The visual imperative :
|b creating a visual culture of data discovery /
|c Lindy Ryan.
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|a Cambridge, Massachusetts :
|b Morgan Kaufmann,
|c 2016.
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|c Ã2016
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|a 1 online resource (322 pages)
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336 |
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|a text
|2 rdacontent
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|a computer
|2 rdamedia
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|a online resource
|2 rdacarrier
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|a Includes bibliographical references at the end of each chapters and index.
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|a AD233 - Bachelor of Creative Game Design (Hons.)
|z Syllabus Programme
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|a Description based on print version record.
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|a Electronic reproduction. Ann Arbor, MI : ProQuest, 2016. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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|a Business
|x Data processing.
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650 |
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|a Optical data processing.
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650 |
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|a Imperative programming.
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650 |
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|a Big data.
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|a Electronic books.
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720 |
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|a Faculty of Art and Design
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720 |
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|a Shahidatul Akhmam Rambeli
|e Requestor
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776 |
0 |
8 |
|i Print version:
|a Ryan, Lindy.
|t Visual imperative : creating a visual culture of data discovery.
|d Cambridge, Massachusetts : Morgan Kaufmann, c2016
|h xxvi, 293 pages
|z 9780128038444
|w 2016930712
|
797 |
2 |
|
|a ProQuest (Firm)
|
856 |
4 |
0 |
|u https://ezaccess.library.uitm.edu.my/login?url=https://ebookcentral.proquest.com/lib/uitm-ebooks/detail.action?docID=4453493
|z View fulltext via EzAccess
|