New pedagogical approaches in game enhanced learning curriculum integration /

"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.

Bibliographic Details
Corporate Author: IGI Global.
Other Authors: Freitas, Sara de.
Format: Electronic
Language:English
Published: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2013.
Subjects:
Online Access:View fulltext via EzAccess
Table of Contents:
  • Game-enhanced learning: preliminary thoughts on curriculum integration / Michela Ott ... [et al.]
  • Games in entrepreneurship education to support the crafting of an entrepreneurial mindset / Leona Achtenhagen, Bengt Johannisson
  • Games in higher education: opportunities, expectations, and challenges of curriculum integration / Ronald Dyer
  • A perspective on games and patterns / Dores Ferreira, Pedro Palhares, Jorge Nuno Silva
  • Game-based teaching: practices, roles, and pedagogies / Thorkild Hanghøj
  • Teachers and students as game designers: designing games for classroom integration / Kamisah Osman, Nurul Aini Bakar
  • Integrating games into the classroom: towards new teachership / Harri Ketamo
  • A design framework for educational exergames / Kristian Kiili, Arttu Perttula
  • Integrating game-enhanced mathematics learning into the pre-service training of teachers / Maria Meletiou-Mavrotheris
  • Using the Sims 3 for narrative construction in secondary education: a multimedia experience in language classes / Natalia Monjelat ... [et al.]
  • The impact of international management on inclusion of persons with disabilities in the workforce / George S. Mouzakitis, Despoina Goutou
  • Games in higher education: opportunities, expectations, challenges, and results in medical education / Cláudia Ribeiro ... [et al.]
  • Time factor in the curriculum integration of game-based learning / Margarida Romero, Mireia Usart.