New pedagogical approaches in game enhanced learning curriculum integration /

"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.

Bibliographic Details
Corporate Author: IGI Global.
Other Authors: Freitas, Sara de.
Format: Electronic
Language:English
Published: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2013.
Subjects:
Online Access:View fulltext via EzAccess
LEADER 03550nam a2200481 a 4500
001 30318
003 IGIG
005 20130424162932.0
006 m e d
007 cr bn||||m|||a
008 130417s2013 pau fob 000 0 eng d
010 # # |z 2012048159 
020 # # |a 9781466639515 (ebook) 
020 # # |z 9781466639508 (hardcover) 
024 7 # |a 10.4018/978-1-4666-3950-8  |2 doi 
035 # # |a (CaBNVSL)gtp00555488 
035 # # |a (OCoLC)840822526 
040 # # |a CaBNVSL  |c CaBNVSL  |d CaBNVSL 
050 # 4 |a LB1029.G3  |b N46 2013e 
082 0 4 |a 371.39/7  |2 23 
245 0 0 |a New pedagogical approaches in game enhanced learning  |b curriculum integration /  |c Sara de Freitas ... [et al.], editors.  |h [electronic resource] : 
260 # # |a Hershey, Pa. :  |b IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),  |c c2013. 
300 # # |a electronic texts (266 p.) :  |b digital files. 
504 # # |a Includes bibliographical references. 
505 0 # |a Game-enhanced learning: preliminary thoughts on curriculum integration / Michela Ott ... [et al.] -- Games in entrepreneurship education to support the crafting of an entrepreneurial mindset / Leona Achtenhagen, Bengt Johannisson -- Games in higher education: opportunities, expectations, and challenges of curriculum integration / Ronald Dyer -- A perspective on games and patterns / Dores Ferreira, Pedro Palhares, Jorge Nuno Silva -- Game-based teaching: practices, roles, and pedagogies / Thorkild Hanghøj -- Teachers and students as game designers: designing games for classroom integration / Kamisah Osman, Nurul Aini Bakar -- Integrating games into the classroom: towards new teachership / Harri Ketamo -- A design framework for educational exergames / Kristian Kiili, Arttu Perttula -- Integrating game-enhanced mathematics learning into the pre-service training of teachers / Maria Meletiou-Mavrotheris -- Using the Sims 3 for narrative construction in secondary education: a multimedia experience in language classes / Natalia Monjelat ... [et al.] -- The impact of international management on inclusion of persons with disabilities in the workforce / George S. Mouzakitis, Despoina Goutou -- Games in higher education: opportunities, expectations, challenges, and results in medical education / Cláudia Ribeiro ... [et al.] -- Time factor in the curriculum integration of game-based learning / Margarida Romero, Mireia Usart. 
506 # # |a Restricted to subscribers or individual electronic text purchasers. 
520 3 # |a "This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher. 
530 # # |a Also available in print. 
538 # # |a Mode of access: World Wide Web. 
588 # # |a Description based on title screen (IGI Global, viewed April 17, 2013). 
650 # 0 |a Educational games  |x Design and construction. 
650 # 0 |a Simulation games in education. 
650 # 0 |a Computer games  |x Design. 
653 # # |a E-inclusion 
653 # # |a Educational games 
653 # # |a Game enhanced learning 
653 # # |a Games in higher education 
653 # # |a Instructional design 
700 1 # |a Freitas, Sara de. 
710 2 # |a IGI Global. 
776 0 # |c (Original)  |w (DLC)2012048159 
776 0 8 |i Print version:  |w (DLC) 2012048159  |z 9781466639508  |z 1466639504 
856 4 0 |u https://ezaccess.library.uitm.edu.my/login?url=http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-3950-8  |z View fulltext via EzAccess