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010 # # |z 2008009104 
020 # # |a 9781599047911 (ebook) 
020 # # |a 1599047918 (ebook) 
020 # # |z 9781599047898 (hardcover) 
020 # # |z 1599047896 (hardcover) 
020 # # |z 9781616925239 (pbk.) 
024 7 # |a 10.4018/978-1-59904-789-8  |2 doi 
035 # # |a (CaBNVSL)gtp00541772 
035 # # |a (OCoLC)257554963 
040 # # |a CaBNVSL  |c CaBNVSL  |d CaBNVSL 
050 # 4 |a QA76.73.J38  |b K595 2009e 
082 0 4 |a 006.8  |2 22 
100 1 # |a Ko, Chi Chung. 
245 1 0 |a Interactive web-based virtual reality with Java 3D  |c Chi Chung Ko, Chang Dong Cheng.  |h [electronic resource] / 
260 # # |a Hershey, Pa. :  |b IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),  |c c2009. 
300 # # |a electronic texts (xv, 475 p. : ill.) :  |b digital files. 
504 # # |a Includes bibliographical references and index. 
505 0 # |a 1. Virtual Reality and Java 3D -- 2. Java 3D Overview -- 3. Geometry Objects -- 4. Appearance Objects -- 5. Textures -- 6. Lighting, Fog, and Background -- 7. Animation Objects -- 8. Interaction -- 9. Picking -- 10. Navigation, Input Devices, and Collision -- 11. Multiple Views -- 12. Audio -- 13. A Web-Based 3D Real Time Oscilloscope Experiment -- 
505 0 # |a Appendix A. Downloading Software -- B. Running the Rotating Cube Program -- C. ViewManager -- D. Main Applet for Web-Based 3D Experiment -- E. Scene Graph Implementation for Web-Based 3D Experiment -- F. Knob Class for Web-Based 3D Experiment -- G. Navigation and Collision Detection for Web-Based 3D Experiment -- H. Picking for Web-Based 3D Experiment -- I. Program Summary and Screen Capture -- About the Authors -- Index. 
506 # # |a Restricted to subscribers or individual electronic text purchasers. 
520 3 # |a "This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher. 
530 # # |a Also available in print. 
538 # # |a Mode of access: World Wide Web. 
588 # # |a Title from PDF t.p. (viewed on June 26, 2010). 
630 0 0 |a Java3D. 
650 # 0 |a Java (Computer program language) 
650 # 0 |a Computer graphics. 
650 # 0 |a Three-dimensional display systems. 
650 # 0 |a Virtual reality. 
653 # # |a Animation objects 
653 # # |a Animation thread class for continuous movement 
653 # # |a Aural environment 
653 # # |a Canvas 3D configuration 
653 # # |a Clip connecting for signal generator terminals 
653 # # |a ConeSound 
653 # # |a Customizing picking behavior class 
653 # # |a Downloading software 
653 # # |a Frame cycle time 
653 # # |a Geometry objects 
653 # # |a Interactive 3D Computer Graphics 
653 # # |a Java3D program for a RotatingCube 
653 # # |a Keyboard navigation 
653 # # |a Knob class 
653 # # |a Lighting, fog, and background 
653 # # |a Main applet 
653 # # |a Main mouse release event functions 
653 # # |a Navigation detection 
653 # # |a Picking for Web-based 3D experiment 
653 # # |a PointSound 
653 # # |a Ray segment picking shape 
653 # # |a Scene graph implementation 
653 # # |a Shape3D 
653 # # |a Trigger point of oscilloscope 
653 # # |a ViewManager 
653 # # |a Virtual reality and JAVA 3D 
653 # # |a VRML based circuit board object 
653 # # |a Wakeup condition and criterion 
653 # # |a Web-based virtual reality 
653 # # |a Window eyepoint policy 
700 1 # |a Cheng, Chang Dong. 
710 2 # |a IGI Global. 
776 0 # |c (Original)  |w (DLC) 2008009104  |z 9781599047898  |z 1599047896 
856 4 0 |u https://ezaccess.library.uitm.edu.my/login?url=http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-59904-789-8  |z View fulltext via EzAccess