Handbook of research on social software and developing community ontologies
"This book explores how social software and developing community ontologies are challenging the way we operate in a performative space"--Provided by publisher.
Corporate Author: | |
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Other Authors: | , |
Format: | Electronic |
Language: | English |
Published: |
Hershey, Pa. :
IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),
c2009.
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Subjects: | |
Online Access: | View fulltext via EzAccess |
Table of Contents:
- 1. How the Crowd Can Teach
- 2. Social Networking and Schools: Early Responses and Implications for Practice
- 3. Cyber-Identities and Social Life in Cyberspace
- 4. Weblogs in Higher Education
- 5. Social Navigation and Local Folksonomies: Technical and Design Considerations for a Mobile Information System
- 6. Social Cognitive Ontology and User Driven Healthcare
- 7. Social Identities, Group Formation, and the Analysis of Online Communities
- 8. The Emergence of Agency in Online Social Networks
- 9. Exploiting Collaborative Tagging Systems to Unveil the User-Experience of Web Contents: An Operative Proposal
- 10. The Roles of Social Networks and Communities in Open Education Programs
- 11. Distributed Learning Environments and Social Software: In Search for a Framework of Design
- 12. Exploring the Role of Social Software in Higher Education
- 13. Identifying New Virtual Competencies for the Digital Age: Essential Tools for Entry Level Workers
- 14. Social Structures of Online Religious Communities
- 15. Living, Working, Teaching and Learning by Social Software
- 16. Supporting Student Blogging in Higher Education
- 17. Blogs as a Social Networking Tool to Build Community
- 18. A Model for Knowledge and Innovation in Online Education
- 19. Using Social Software for Teaching and Learning in Higher Education
- 20. The Potential of Enterprise Social Software in Integrating Exploitative and Explorative Knowledge Strategies
- 21. Personal Knowledge Management Skills for Lifelong-Learners 2.0
- 22. Reconceptualising Information Literacy for the Web 2.0 Environment
- 23. Pedagogical Responses to Social Software in Universities
- 24. Knowledge Media Tools to Foster Social Learning
- 25. A Critical Cultural Reading of YouTube
- 26. The Personal Research Portal
- 27. Ambient Pedagogies, Meaningful Learning and Social Software
- 28. Interactivity Redefined for the Social Web
- 29. Transliteracy as a Unifying Perspective
- 30. Bridging the Gap Between Web 2.0 and Higher Education
- 31. Destructive Creativity on the Social Web: Learning through Wikis in Higher Education
- 32. Presence in Social Networks
- Compilation of References
- About the Contributors
- Index.