Digital visual culture theory and practice /
Digital creativity is boundless. Art practitioners and scholars continue to explore what technology has to offer and practice-based research is redefining their disciplines. What happens when an artist experiments with bio-scientific data and discovers something the scientists failed to notice? How...
Corporate Authors: | , |
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Other Authors: | , , |
Format: | Electronic |
Language: | English |
Published: |
Bristol, U.K. :
Intellect,
2009.
|
Series: | Computers and the history of art ;
Yearbook 2006, v. 3. |
Subjects: | |
Online Access: | ebrary View fulltext via EzAccess |
LEADER | 03273cam a2200613Ma 4500 | ||
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001 | 1862 | ||
003 | OCoLC | ||
005 | 20130711004603.0 | ||
006 | m o u | ||
007 | cr cn| | ||
008 | 081009s2009 enka ob 100 0 eng d | ||
019 | # | # | |a 371197660 |a 646810264 |
020 | # | # | |a 9781841502991 (electronic bk.) |
020 | # | # | |a 1841502995 (electronic bk.) |
020 | # | # | |z 9781841502489 |
020 | # | # | |z 1841502480 |
029 | 1 | # | |a NZ1 |b 13340178 |
029 | 1 | # | |a AU@ |b 000048799399 |
029 | 1 | # | |a AU@ |b 000051543889 |
035 | # | # | |a (OCoLC)608623635 |
040 | # | # | |a MERUC |b eng |c MERUC |d E7B |d OCLCQ |d N$T |d EBLCP |d MHW |d OCLCQ |d MYPMP |d OCLCQ |d YDXCP |d OCLCO |
049 | # | # | |a MYTA |
050 | # | 4 | |a N7433.8 |b .D535 2009eb |
072 | # | 7 | |a ART |x 046000 |2 bisacsh |
082 | 0 | 4 | |a 776 |2 22 |
245 | 0 | 0 | |a Digital visual culture |b theory and practice / |c edited by Anna Bentkowska-Kafel, Trish Cashen and Hazel Gardiner. |h [electronic resource] : |
260 | # | # | |a Bristol, U.K. : |b Intellect, |c 2009. |
300 | # | # | |a 1 online resource (128 p.) : |b ill. |
490 | 1 | # | |a Computers and the History of Art Series ; |v Yearbook 2006, v. 3 |
500 | # | # | |a Papers in this volume drawn from two CHArt conferences. |
504 | # | # | |a Includes bibliographical references. |
505 | 0 | # | |a Front Cover; Preliminary Pages; Contents; Contributors; Introduction; Digital Creativity; Digital Spaces; Digital Presence; Digital Archive; Back Cover; |
520 | # | # | |a Digital creativity is boundless. Art practitioners and scholars continue to explore what technology has to offer and practice-based research is redefining their disciplines. What happens when an artist experiments with bio-scientific data and discovers something the scientists failed to notice? How do virtual telematic environments affect our relationship with the object and our understanding of identity and presence? Interactive engagement with the creative process takes precedence over the finite piece thus affecting the roles of the artist and the viewer. The experience of arts computing in. |
588 | # | # | |a Description based on print version record. |
650 | # | 0 | |a Digital art |v Congresses. |
650 | # | 0 | |a Visual communication |v Congresses. |
650 | # | 4 | |a Digital art. |
650 | # | 7 | |a ART |x Digital. |2 bisacsh |
655 | # | 4 | |a Electronic books. |
655 | # | 7 | |a Electronic books. |2 local |
700 | 1 | # | |a Bentkowska-Kafel, Anna. |
700 | 1 | # | |a Cashen, Trish. |
700 | 1 | # | |a Gardiner, Hazel. |
711 | 2 | # | |a Theory and Practice |c London, England) |d (2005 : |
711 | 2 | # | |a Fast Forward, Art History, Curation and Practice after Media |c Birbeck, University of London) |d (2006 : |
776 | 0 | 8 | |d Bristol ; New York : Intellect, 2009 |i Print version: |t Digital visual culture. |w (OCoLC)262429352 |z 1841502480 |z 9781841502489 |
830 | # | 0 | |a Computers and the history of art ; |v Yearbook 2006, v. 3. |
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