New Geometric Data Structures for Collision Detection and Haptics

Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displace...

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Bibliographic Details
Main Author: Weller, Ren.̌ (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: Heidelberg : Springer International Publishing : Imprint: Springer, 2013.
Series:Springer Series on Touch and Haptic Systems,
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-3-319-01020-5
Table of Contents:
  • Series Editors<U+0019> Foreword
  • Preface
  • Part I <U+0013> That was Then, This is Now
  • Introduction
  • A Brief Overview of Collision Detection
  • Part II <U+0013> Algorithms and Data Structures
  • Kinetic Data Structures for Collision Detection
  • Sphere Packings for Arbitrary Objects
  • Inner Sphere Trees
  • Part III <U+0013> Evaluation and Application
  • Evaluation and Analysis of Collision Detection Algorithms
  • Applications
  • Part IV <U+0013> Every End is Just a New Beginning
  • Epilogue.