New Geometric Data Structures for Collision Detection and Haptics
Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration volume. The penetration volume is related to the water displace...
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Corporate Author: | |
Format: | Electronic |
Language: | English |
Published: |
Heidelberg :
Springer International Publishing : Imprint: Springer,
2013.
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Series: | Springer Series on Touch and Haptic Systems,
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Subjects: | |
Online Access: | https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-3-319-01020-5 |
Table of Contents:
- Series Editors<U+0019> Foreword
- Preface
- Part I <U+0013> That was Then, This is Now
- Introduction
- A Brief Overview of Collision Detection
- Part II <U+0013> Algorithms and Data Structures
- Kinetic Data Structures for Collision Detection
- Sphere Packings for Arbitrary Objects
- Inner Sphere Trees
- Part III <U+0013> Evaluation and Application
- Evaluation and Analysis of Collision Detection Algorithms
- Applications
- Part IV <U+0013> Every End is Just a New Beginning
- Epilogue.