Art and Technology of Entertainment Computing and Communication Advances in Interactive New Media for Entertainment Computing /
Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for l...
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Format: | Electronic |
Language: | English |
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London :
Springer London,
2010.
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Online Access: | https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-84996-137-0 |
Table of Contents:
- 1. Introduction
- 2. Human Pacman: A Mobile Augmented Reality Entertainment System Based on Physical, Social and Ubiquitous Computing
- 3. Interactive Theatre Experience with 3D Live Captured Actors and Spatial Sound
- 4. Metazoa Ludens: Mixed Reality Interaction and Play Between Humans and Animals
- 5. Poultry Internet
- 6. Age Invaders: Entertainment for Elderly and Young
- 7. Huggy Pajama: A Remote Interactive Touch and Hugging System
- 8. Culture Computing: Interactive Technology to Explore Culture
- 9. Kawaii / Cute Interactive Media
- 10. Designing for Entertaining Everyday Experiences
- 11. Tabletop Games: Platforms, Experimental Games and Design Recommendations
- Index.