Art and Technology of Entertainment Computing and Communication Advances in Interactive New Media for Entertainment Computing /

Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for l...

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Bibliographic Details
Main Author: Cheok, Adrian David. (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: London : Springer London, 2010.
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-84996-137-0
Table of Contents:
  • 1. Introduction
  • 2. Human Pacman: A Mobile Augmented Reality Entertainment System Based on Physical, Social and Ubiquitous Computing
  • 3. Interactive Theatre Experience with 3D Live Captured Actors and Spatial Sound
  • 4. Metazoa Ludens: Mixed Reality Interaction and Play Between Humans and Animals
  • 5. Poultry Internet
  • 6. Age Invaders: Entertainment for Elderly and Young
  • 7. Huggy Pajama: A Remote Interactive Touch and Hugging System
  • 8. Culture Computing: Interactive Technology to Explore Culture
  • 9. Kawaii / Cute Interactive Media
  • 10. Designing for Entertaining Everyday Experiences
  • 11. Tabletop Games: Platforms, Experimental Games and Design Recommendations
  • Index.