Flash Builder and Flash Catalyst The New Workflow /

The Flash Platform is changing. Flash Builder and Flash Catalyst have brought a new separation of design and coding to web development that enables a much more efficient and streamlined workflow. For designers and developers used to the close confines of Flash, this is a hugely liberating, but at fi...

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Bibliographic Details
Main Author: Peeters, Steven. (Author)
Corporate Author: SpringerLink (Online service)
Other Authors: Andres, Clay. (Editor), Anglin, Steve. (Editor), Beckner, Mark. (Editor), Buckingham, Ewan. (Editor), Cornell, Gary. (Editor), Gennick, Jonathan. (Editor), Hassell, Jonathan. (Editor), Lowman, Michelle. (Editor), Moodie, Matthew. (Editor), Parkes, Duncan. (Editor), Pepper, Jeffrey. (Editor), Pohlmann, Frank. (Editor), Pundick, Douglas. (Editor), Renow-Clarke, Ben. (Editor), Shakeshaft, Dominic. (Editor), Wade, Matt. (Editor), Welsh, Tom. (Editor)
Format: Electronic
Language:English
Published: Berkeley, CA : Apress, 2010.
Subjects:
Online Access:View fulltext via EzAccess
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245 1 0 |a Flash Builder and Flash Catalyst  |b The New Workflow /  |c by Steven Peeters ; edited by Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh.  |h [electronic resource] : 
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520 # # |a The Flash Platform is changing. Flash Builder and Flash Catalyst have brought a new separation of design and coding to web development that enables a much more efficient and streamlined workflow. For designers and developers used to the close confines of Flash, this is a hugely liberating, but at first alien concept. This book teaches the new workflow for the Flash platform. It gives an overview of the technologies involved and provides you with real-world project examples and best-practice guidelines to get from design to implementation with the tools at hand. Includes many examples Focuses on real-world situations Covers designer and developer workflow 
650 # 0 |a Computer science. 
650 1 4 |a Computer Science. 
650 2 4 |a Programming Techniques. 
700 1 # |a Andres, Clay.  |e editor. 
700 1 # |a Anglin, Steve.  |e editor. 
700 1 # |a Beckner, Mark.  |e editor. 
700 1 # |a Buckingham, Ewan.  |e editor. 
700 1 # |a Cornell, Gary.  |e editor. 
700 1 # |a Gennick, Jonathan.  |e editor. 
700 1 # |a Hassell, Jonathan.  |e editor. 
700 1 # |a Lowman, Michelle.  |e editor. 
700 1 # |a Moodie, Matthew.  |e editor. 
700 1 # |a Parkes, Duncan.  |e editor. 
700 1 # |a Pepper, Jeffrey.  |e editor. 
700 1 # |a Pohlmann, Frank.  |e editor. 
700 1 # |a Pundick, Douglas.  |e editor. 
700 1 # |a Renow-Clarke, Ben.  |e editor. 
700 1 # |a Shakeshaft, Dominic.  |e editor. 
700 1 # |a Wade, Matt.  |e editor. 
700 1 # |a Welsh, Tom.  |e editor. 
710 2 # |a SpringerLink (Online service) 
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