The Game Makers Companion Game Development: The Journey Continues /

The Game Makers Companion is the long-awaited sequel to The Game Makers Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time youll learn how to make professional-quality platform games with s...

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Bibliographic Details
Main Authors: Habgood, Jacob. (Author), Nielsen, Nana. (Author), Rijks, Martin. (Author), Crossley, Kevin. (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: Berkeley, CA : Apress, 2010.
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-4302-2827-1
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520 # # |a The Game Maker s Companion is the long-awaited sequel to The Game Maker s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you ll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you ll get acquainted with a long-lost icon of platform gaming history on the way. You ll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There s even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker s Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well. 
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700 1 # |a Crossley, Kevin.  |e author. 
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