Agents for Games and Simulations Trends in Techniques, Concepts and Design /
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focu...
Corporate Author: | |
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Other Authors: | , , , |
Format: | Electronic |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2009.
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Series: | Lecture Notes in Computer Science,
5920 |
Subjects: | |
Online Access: | https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-3-642-11198-3 |