Human-Centered Software Engineering Software Engineering Models, Patterns and Architectures for HCI /

The fields of Human-Computer Interaction (HCI) and Software Engineering (SE) have evolved almost independently from each other until the last two decades, when it became obvious that an integrated perspective would benefit the development of interactive software applications as considered in both di...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Seffah, Ahmed. (Editor), Vanderdonckt, Jean. (Editor), Desmarais, Michel C. (Editor)
Format: Electronic
Language:English
Published: London : Springer London, 2009.
Edition:1.
Series:Human-Computer Interaction Series,
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-84800-907-3
Table of Contents:
  • Human-Centered Software Engineering
  • What Drives Software Development
  • Human Activity Modeling
  • A User-Centered Framework for Deriving a Conceptual Design from User Experiences
  • XML-based Tools for Creating, Mapping and Transforming Usability Engineering Requirements
  • Multi-Path Transformational Development of User Interfaces with Graph Transformations
  • Human-Centered Engineering with UIML
  • Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: Mega-UI
  • Cause and Effect in User Interface Development
  • From User Interface Usability to the Overall Usability of Interactive Systems
  • Towards a Refined Paradigm for Architecting Usable Systems
  • Trace-based Usability Evaluation Using Aspect-oriented Programming and Agent-based Software Architecture
  • Achieving Usability of Adaptable Software: The AMF-based Approach
  • The GAINS Design Process
  • Legacy Systems Interaction Reengineering
  • Reverse Engineering for Usability Evaluation
  • Task Models and System Models as a Bridge.