Guide to Graphics Software Tools
Current graphics software and hardware combine to allow multiple-level functionality and open up new application areas for scientists of all disciplines, and for computer scientists and engineers in particular. This thoroughly revised integrated guide explains and lists readily available graphics so...
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Format: | Electronic |
Language: | English |
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London :
Springer London,
2009.
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Online Access: | View fulltext via EzAccess |
Table of Contents:
- Objects and Models
- Transformation and Viewing
- Color and Lighting
- Blending and Texture Mapping
- OpenGL Programming in Java: JOGL
- Curved Models
- Vertex Shading, Pixel Shading and Parallel Processing
- Programming in Java3D
- OpenGL Shading Language
- Direct3D Shader Programming
- Advanced Topics
- Low-level Graphics Libraries
- Visualization
- Modeling and Rendering
- Animation and Simulation
- Virtual Reality
- Web3D Tools and Networked Environment
- 3D File Formats
- Appendix A: Basic Mathematics for 3D Computer Graphics
- Appendix B: : Graphics Software Tools.