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100301s2009 xxu| s |||| 0|eng d |
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|a 9781430224082
|9 978-1-4302-2408-2
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|a 10.1007/978-1-4302-2408-2
|2 doi
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|a QA76.6-76.66
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|a UM
|2 bicssc
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|a COM051000
|2 bisacsh
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|a 005.11
|2 23
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|a Paries, Jeff.
|e author.
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|a Foundation Silverlight 3 Animation
|c by Jeff Paries.
|h [electronic resource] /
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|a Berkeley, CA :
|b Apress,
|c 2009.
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300 |
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|a 480 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems. With full code examples for all types of animation and interaction, this is an invaluable resource for both Silverlight beginners and more advanced users. Fully updated for Silverlight 3 See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2
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|a Computer science.
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|a Computer Science.
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|a Programming Techniques.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9781430224075
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|u https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-4302-2408-2
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|a ZDB-2-CWD
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|a Professional and Applied Computing (Springer-12059)
|