Foundation Blender Compositing

Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the vi...

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Bibliographic Details
Main Author: Wickes, Roger D. (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: Berkeley, CA : Apress, 2009.
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-4302-1977-4
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505 0 # |a Digital Compositing with Blender -- Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats -- Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering -- Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing -- Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration -- Appendix. BBB. Commercials. Video Tutorial. 
520 # # |a Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor 
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