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100301s2009 xxu| s |||| 0|eng d |
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|a 9781430219774
|9 978-1-4302-1977-4
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|a 10.1007/978-1-4302-1977-4
|2 doi
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|a TK7874.6
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|a UYQE
|2 bicssc
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|a COM025000
|2 bisacsh
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|a 004.6
|2 23
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|a Wickes, Roger D.
|e author.
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|a Foundation Blender Compositing
|c by Roger D. Wickes.
|h [electronic resource] /
|
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|a Berkeley, CA :
|b Apress,
|c 2009.
|
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|a XXVI, 470 p.
|b online resource.
|
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Digital Compositing with Blender -- Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats -- Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering -- Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing -- Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration -- Appendix. BBB. Commercials. Video Tutorial.
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|a Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor
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|a Computer science.
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|a Software engineering.
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|a Computer Science.
|
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2 |
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|a Special Purpose and Application-Based Systems.
|
710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
|
776 |
0 |
8 |
|i Printed edition:
|z 9781430219767
|
856 |
4 |
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|u https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-4302-1977-4
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912 |
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|a ZDB-2-CWD
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|a Professional and Applied Computing (Springer-12059)
|