Games: Purpose and Potential in Education

The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the te...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Miller, Christopher Thomas. (Editor)
Format: Electronic
Language:English
Published: Boston, MA : Springer US : Imprint: Springer, 2009.
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-0-387-09775-6
Table of Contents:
  • Rediscovering the Roots of Games in Education
  • What Makes Games Compelling?
  • Identity and Gaming
  • Fair Game: Designing Games to Bridge the Gender Gap
  • Games as a Learning Motivator
  • Video Game Pedagogy
  • Integrating Instructional Design with Game Development to Optimize Game-Based Learning
  • Predicting the Future from Multiple Perspectives: Current Problems and Future Potential for Educational Games.