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081017s2006 caua fsb 000 0 eng d |
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|a 9781598291155 (electronic bk.)
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|a 1598291157 (electronic bk.)
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|a 9781598291148 (pbk.)
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|a 1598291149 (pbk.)
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|a 10.2200/S00045ED1V01Y200609CGR002
|2 doi
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|a 77490083 (OCLC)
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|a (CaBNvSL)gtp00531524
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|a CaBNvSL
|c CaBNvSL
|d CaBNvSL
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|a QA76.9.H85
|b O834 2006
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|a 004.01/9
|2 22
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|a Otaduy, Miguel A.
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|a High fidelity haptic rendering
|c Miguel A. Otaduy, Ming C. Lin.
|h [electronic resource] /
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|a 1st ed.
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|a San Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) :
|b Morgan & Claypool Publishers,
|c 2006.
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|a 1 electronic text (vii, 103 p. : ill.) :
|b digital file.
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|a Synthesis lectures on computer graphics and animation,
|v #2
|x 1932-9003 ;
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|a Part of: Synthesis digital library of engineering and computer science.
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|a Title from PDF t.p. (viewed on Nov. 8, 2008).
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|a Series from website.
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|a Includes bibliographical references (p. 87-102).
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|a Fundamentals of haptic rendering -- Six-DoF haptic rendering methodologies -- Collision detection methods -- Haptic texture rendering -- Future directions.
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|a Abstract freely available; full-text restricted to subscribers or individual document purchasers.
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|a Compendex
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|a INSPEC
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|a Google scholar
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|a Google book search
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|a The human haptic system, among all senses, provides unique and bidirectional communication between humans and their physical environment. Yet, to date, most human-computer interactive systems have focused primarily on the graphical rendering of visual information and, to a lesser extent, on the display of auditory information. Extending the frontier of visual computing, haptic interfaces, or force feedback devices, have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They provide an attractive augmentation to visual display and enhance the level of understanding of complex data sets. They have been effectively used for a number of applications including molecular docking, manipulation of nano-materials, surgical training, virtual prototyping, and digital sculpting. Compared with visual and auditory display, haptic rendering has extremely demanding computational requirements. In order to maintain a stable system while displaying smooth and realistic forces and torques, high haptic update rates in the range of 500 1000 Hz or more are typically used. Haptics present many new challenges to researchers and developers in computer graphics and interactive techniques. Some of the critical issues include the development of novel data structures to encode shape and material properties, as well as new techniques for geometry processing, data analysis, physical modeling, and haptic visualization.
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|a Also available in print.
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|a Mode of access: World Wide Web.
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|a System requirements: Adobe Acrobat Reader.
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|a Human-computer interaction.
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|a Tactile sensors.
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|a Touch.
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|a Virtual reality.
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|a Force display.
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|a Collision detection.
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|a Dynamic simulation.
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|a Multi-resolution representation.
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|a Level-of-detail techniques.
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|a Haptic texture rendering.
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|a Psychopysics of touch.
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|a Control and stability
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|a Lin, Ming C.
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|a Synthesis digital library of engineering and computer science.
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|a Synthesis lectures on computer graphics and animation (Online) ;
|v #2.
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|u https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.2200/S00045ED1V01Y200609CGR002
|3 Abstract with links to full text
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