Technologies, innovation, and change in personal and virtual learning environments

"This book presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers"--Provided by publisher.

Bibliographic Details
Corporate Author: IGI Global.
Other Authors: Thomas, Michael, 1969-
Format: Electronic
Language:English
Published: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2013.
Subjects:
Online Access:View fulltext via EzAccess
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020 # # |z 9781466624672 (hardcover) 
020 # # |z 9781466624696 (print & perpetual access) 
024 7 # |a 10.4018/978-1-4666-2467-2  |2 doi 
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245 0 0 |a Technologies, innovation, and change in personal and virtual learning environments  |c Michael Thomas, editor.  |h [electronic resource] / 
260 # # |a Hershey, Pa. :  |b IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),  |c c2013. 
300 # # |a electronic texts (270 p.) :  |b digital files. 
504 # # |a Includes bibliographical references. 
505 0 # |a Learning molecular structures in a tangible augmented reality environment / Kikuo Asai, Norio Takase -- Organisational blogging: the problem of engagement / Gavin J. Baxter, Thomas Connolly, Mark Stansfield -- Game-like technology innovation education / Rikke Magnussen -- "World of Uncertainty" game for decision-makers / Jyldyz Tabyldy Kyzy -- The siren song of digital simulation: games, procedural rhetoric, and the process of historical education / Jerremie Clyde, Glenn Wilkinson -- Not just playing around: the MoLeNET experience of using games technologies to support teaching and learning / Rebecca Petley, Jill Attewell, Carol Savill-Smith -- From the games industry: ten lessons for game-based learning / Paul Hollins, Nicola Whitton -- Social networking sites and language learning / Billy Brick -- Using learning platforms to support communication and effective learning / Johanna M. Armitage -- Connected learning in an Australian technology program: a case study / Jane Louise Hunter -- Motivation, engagement and learning through digital games / Ioanna Iacovides ... [et al.] -- An evaluation of Neurogames®: a collection of computer games designed to improve literacy and numeracy / Misbah Mahmood Khan, Jonathan Reed -- Personal smartphones in primary school: devices for a PLE? / Beat Döbeli Honegger, Christian Neff -- Personal learning environments: concept or technology? / Sebastian H. D. Fiedler, Terje Väljataga -- Making it rich and personal: crafting an institutional personal learning environment / Su White, Hugh C. Davis -- Exploring task-based curriculum development in a blended-learning conversational Chinese program / Yao Zhang Hill, Stephen L. Tschudi -- My personal mobile language learning environment: an exploration and classification of language learning possibilities using the iPhone / Maria A. Perifanou -- Factors affecting the design and development of a personal learning environment: research on super-users / Helene Fournier, Rita Kop -- Developing new literacies through blended learning: challenges and lessons learned in Ontario, Canada / Deborah Kitchener, Janet Murphy, Robert Lebans -- Creative networks of practice using Web 2.0 tools / Jukka Orava, Pete Worrall. 
506 # # |a Restricted to subscribers or individual electronic text purchasers. 
520 3 # |a "This book presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers"--Provided by publisher. 
530 # # |a Also available in print. 
538 # # |a Mode of access: World Wide Web. 
588 # # |a Description based on title screen (IGI Global, viewed September 20, 2012). 
650 # 0 |a Educational technology. 
650 # 0 |a Education  |x Effect of technological innovations on. 
650 # 0 |a Digital communications. 
653 # # |a Blended learning environments 
653 # # |a Computer mediated communication 
653 # # |a Curriculum development 
653 # # |a Emerging technologies 
653 # # |a Game-based learning 
653 # # |a Language learning 
653 # # |a Mobile learning environments and applications 
653 # # |a Virtual learning environments 
700 1 # |a Thomas, Michael,  |d 1969- 
710 2 # |a IGI Global. 
776 0 # |c (Original)  |w (DLC)2012023349 
776 0 8 |i Print version:  |w (DLC) 2012023349  |z 9781466624672  |z 1466624671 
856 4 0 |u https://ezaccess.library.uitm.edu.my/login?url=http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-2467-2  |z View fulltext via EzAccess