Handbook of research on socio-technical design and social networking systems

"Every day throughout the world, people use computers to socialize in ways previously thought impossible such as e-mail, chat, and social networks due to emergences in technology. This book provides a state-of-the-art summary of knowledge in this evolving, multi-disciplinary field"--Provid...

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Bibliographic Details
Corporate Author: IGI Global.
Other Authors: Whitworth, Brian, 1949-, Moor, Aldo de.
Format: Electronic
Language:English
Published: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2009.
Subjects:
Online Access:View fulltext via EzAccess
Table of Contents:
  • Vol. 1. Section 1. General Socio-Technical Theory
  • Prologue
  • 1. The Social Requirements of Technical Systems
  • 2. The Social Study of Computer Science
  • 3. Virtual Collaboration and Community
  • 4. The Social Derivation of Technical Systems
  • 5. Socio-Technical Theory and Work Systems in the Information Age
  • 6. An Engagement Strategy for Community Network Research and Design
  • 7. On the Alignment of Organizational and Software Structure
  • Section 2. Socio-Technical Perspectives
  • Prologue
  • 8. Privacy and the Identity Gap in Socio-Technical Systems
  • 9. Privacy Regulation in the Metaverse
  • 10. Leadership of Integrated Teams in Virtual Environments
  • 11. Recontextualising Technology in Appropriation Processes
  • 12. Explaining Participation in Online Communities
  • 13. Cyber Security and Anti-Social Networking
  • 14. Emerging Cybercrime Variants in the Socio-Technical Space
  • 15. Developing Innovative Practice in Service Industries
  • Section 3. Socio-Technical Analysis
  • Prologue
  • 16. Using Communication Norms in Socio-Technical Systems
  • 17. Socio-Instrumental Pragmatism in Action
  • 18. A Framework for Using Analytics to Make Decisions
  • 19. The Challenges of Co-Design and the Case of e-Me
  • 20. Formal Analysis of Workflows in Software Development
  • 21. The Role of Expectations in Information Systems Development
  • 22. Building a Path for Future Communities
  • Section 4. Socio-Technical Design
  • Prologue
  • 23. Systems Design with the Socio-Technical Walkthrough
  • 24. Applied Pragmatism and Interaction Design
  • 25. A Social Framework for Software Architectural Design
  • 26. Designing for Trust
  • 27. Pattern Languages for CMC design
  • 28. Creating Social Technologies to Assist and Understand Social Interactions
  • 29. A Modern Socio-Technical View on ERP-Systems
  • 30. Being Face to Face: A State of Mind or Technological Design
  • Vol. 2.
  • 31. Applying Bourdieu to eBay's Success and Socio-Technical Design
  • 32. Relationships and Etiquette with Technical Systems
  • Section 5. Socio-Technical Implementation
  • Prologue
  • 33. Augmenting Actual Life Through MUVEs
  • 34. The Role of Affect in an Agent-Based Collaborative E-Learning System Used for Engineering Education
  • 35. Gaze-Aided Human-Computer and Human-Human Dialogue
  • 36. How to Engage Users in Online Sociability
  • 37. Socio-Technical Systems and Knowledge Representation
  • 38. Social Support for Online Learning
  • 39. Enabling Remote Participation in Research
  • Section 6. Socio-Technical Evaluation
  • Prologue
  • 40. Community Collective Efficacy
  • 41. An Analysis of the Socio-Technical Gap in Social Networking Sites
  • 42. Situational Awareness In Collaborative Working Environments
  • 43. A Scale of Affective Satisfaction in Online Learning Communities
  • 44. Assessing the Social Network Health of Virtual Communities
  • 45. Situated Evaluation of Socio-Technical Systems
  • 46. Cultural Appropriation of Software Design and Evaluation
  • Section 7. The Future of Socio-Technical Systems
  • Prologue
  • 47. Resolving Wicked Problems through Collaboration
  • 48. The Myth of the e-Commerce Serf to Sovereign Powershift
  • 49. Teaching the Socio-Technical Practices of Tomorrow Today
  • 50. Socio-Technical Communities: From Informal to Formal
  • 51. Future Living in a Participatory Way
  • 52. The Impact of Communications Technology on Trust
  • 53. Good and Evil in the Garden of Emerging Information Technologies
  • Compilation of References.