The Theory of Search Games and Rendezvous

Search Theory is one of the original disciplines within the field of Operations Research. It deals with the problem faced by a Searcher who wishes to minimize the time required to find a hidden object, or ỚStarget. Ớ<U+00fd> The Searcher chooses a path in the ỚSsearch spaceỚ<U+00fd&...

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Bibliographic Details
Main Authors: Alpern, Steve. (Author), Gal, Shmuel. (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: Boston, MA : Springer US, 2003.
Series:International Series in Operations Research & Management Science, 55
Subjects:
Online Access:View fulltext via EzAccess
Table of Contents:
  • Search Games
  • to Search Games
  • Search Games in Compact Spaces
  • General Framework
  • Search for an Immobile Hider
  • Search for a Mobile Hider
  • Miscellaneous Search Games
  • Search Games in Unbounded Domains
  • General Framework
  • On Minimax Properties of Geometric Trajectories
  • Search on the Infinite Line
  • Star and Plan Search
  • Rendezvous Search
  • to Rendezvous Search
  • Elementary Results and Examples
  • Rendezvous Search on Compact Spaces
  • Rendezvous Values of a Compact Symmetric Region
  • Rendezvous on Labeled Networks
  • Asymmetric Rendezvous on an Unlabeled Circle
  • Rendezvous on a Graph
  • Rendezvous Search on Unbounded Domains
  • Asymmetric Rendezvous on the Line (ARPL)
  • Other Rendezvous Problems on the Line
  • Rendezvous in Higher Dimensions.