Design, implementation, and evaluation of virtual learning environments

"This book highlights invaluable research covering the design, development, and evaluation of online learning environments, examining the role of technology enhanced learning in this emerging area"--Provided by publisher.

Bibliographic Details
Corporate Author: IGI Global.
Other Authors: Thomas, Michael, 1969-
Format: Electronic
Language:English
Published: Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2012.
Subjects:
Online Access:Chapter PDFs via platform:
LEADER 04304nam a2200553 a 4500
001 19649
003 IGIG
005 20120515141525.0
006 m e d
007 cr bn||||m|||a
008 120508s2012 pau fsb 000 0 eng d
010 # # |z 2012002478 
020 # # |a 9781466617711 (ebook) 
020 # # |z 9781466617704 (hardcover) 
020 # # |z 9781466617728 (print & perpetual access) 
024 7 # |a 10.4018/978-1-4666-1770-4  |2 doi 
035 # # |a (CaBNVSL)gtp00551947 
035 # # |a (OCoLC)807848975 
040 # # |a CaBNVSL  |c CaBNVSL  |d CaBNVSL 
050 # 4 |a LB1044.87  |b .D475 2012e 
082 0 4 |a 371.33/44678  |2 23 
245 0 0 |a Design, implementation, and evaluation of virtual learning environments  |c Michael Thomas, editor.  |h [electronic resource] / 
260 # # |a Hershey, Pa. :  |b IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),  |c c2012. 
300 # # |a electronic texts (278 p.) :  |b digital files. 
504 # # |a Includes bibliographical references. 
505 0 # |a The centralisation dilemma in educational IT / Martin Weller -- e-Learning in the cloud / Niall Sclater -- Toward a personal learning environment framework / Mohamed Amine Chatti ... [et al.] -- Designing effective spaces, tasks and metrics for communication in Second Life within the context of programming LEGO NXT Mindstorms robots / Michael Vallance ... [et al.] -- Homo virtualis: virtual worlds, learning, and an ecology of embodied interaction / Leslie Jarmon -- Second life as a surrogate for experiential learning / Michael N. DeMers -- An interdisciplinary design project in Second Life: creating a virtual marine science learning environment / Riley Triggs, Leslie Jarmon, Tracy A. Villareal -- Virtual speed mentoring in the workplace - current approaches to personal informal learning in the workplace: a case study / Chuck Hamilton, Kristen Langlois, Henry Watson -- Communication and education in a virtual world: avatar-mediated teaching and learning in Second Life / Lorri Mon -- Mechanics simulations in Second Life / Kelly Black -- Development of an interactive virtual 3-D model of the human testis using the Second Life platform / Douglas R. Danforth -- Affective load and engagement in Second Life: experiencing urgent, persistent, and long-term information needs / Diane Nahl -- Investigating modes of student inquiry in Second Life as part of a blended approach / Sheila Webber -- Low-cost virtual laboratory workbench for electronic engineering / Ifeyinwa E. Achumba, Djamel Azzi, James Stocker -- The development of a personal learning environment in Second Life / Sandra Sutton Andrews ... [et al.] -- A framework for the assessment of wiki-based collaborative learning activities / Hagit Meishar-Tal, Mat Schencks -- Evaluating games-based learning / Thomas Hainey, Thomas Connolly -- Challenges facing the semantic web and social software as communication technology agents in e-learning environments / Bolanle A. Olaniran. 
506 # # |a Restricted to subscribers or individual electronic text purchasers. 
520 3 # |a "This book highlights invaluable research covering the design, development, and evaluation of online learning environments, examining the role of technology enhanced learning in this emerging area"--Provided by publisher. 
530 # # |a Also available in print. 
538 # # |a Mode of access: World Wide Web. 
588 # # |a Description based on title screen (IGI Global, viewed May 8, 2012). 
650 # 0 |a Web-based instruction  |x Design. 
650 # 0 |a Computer-assisted instruction. 
653 # # |a Virtual worlds 
653 # # |a High performance and cloud computing 
653 # # |a Distance learning 
653 # # |a Second Life 
653 # # |a Games-based learning 
653 # # |a Interactive virtual 3-D models 
653 # # |a Personal learning environments 
653 # # |a Virtual learning environments 
653 # # |a Collaborative learning activities 
653 # # |a Blended learning 
700 1 # |a Thomas, Michael,  |d 1969- 
710 2 # |a IGI Global. 
776 0 # |c (Original)  |w (DLC)2012002478 
776 0 8 |i Print version:  |w (DLC) 2012002478  |z 9781466617704  |z 1466617705 
856 4 1 |u https://ezaccess.library.uitm.edu.my/login?url=http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-1770-4  |3 Chapter PDFs via platform: