An Introduction to Computer Graphics for Artists

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art D...

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Bibliographic Details
Main Author: Paquette, Andrew. (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic
Language:English
Published: London : Springer London : Imprint: Springer, 2013.
Edition:2nd ed. 2013.
Subjects:
Online Access:https://ezaccess.library.uitm.edu.my/login?url=http://dx.doi.org/10.1007/978-1-4471-5100-5
Table of Contents:
  • Preface
  • Acknowledgements
  • List of Figures
  • List of Tables
  • Introduction
  • CG Basics
  • Observation Skills
  • Measurements
  • Modeling 1: Polygons
  • Resolution
  • Optimization
  • Validation
  • Texture Coordinates (UVs)
  • Shaders and Texturing
  • Rendering
  • Animation
  • Modeling 2: NURBS
  • Modeling 3: Advanced
  • Industry Standards
  • Appendix
  • Glossary
  • Index.