1
Published 2017
Subjects: '; ...Video games industry....
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Book
2
by Maria Manuela Cruz-Cunha;
Published 2011
Subjects: '; ...Video games industry....
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Unknown
3
by Karen Schrier
Published 2010
Subjects: '; ...Video games Social aspects....
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Unknown
4
by Richard Van Eck
Published 2010
Subjects: '; ...Video games Psychological aspects....
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Unknown
5
Published 2009
Subjects: '; ...Video games Design Vocational guidance....
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Electronic
6
Published 2009
Subjects: '; ...Video games....
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MyiLibrary
Electronic
7
by Cogburn, Jon.
Published 2009
Table of Contents: '; ... intelligence (single-player RPGs) -- Epilogue: Video games and the meaning of life....
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MyiLibrary
Electronic
8
Published 2013
Subjects: '; ...Video games....
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eBook
9
by Montfort, Nick.
Published 2009
Subjects: '; ...Video games Equipment and supplies....
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Electronic
10
by Murray, Jeff W.,
Published 2020
Subjects: '; ...Video games Design....
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eBook
11
by Moore, Michael E.
Published 2016
Table of Contents: '; ...Percentages in Video Games --...
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eBook
12
by Upton, Brian,
Published 2017
Subjects: '; ...Video games Authorship....
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eBook
13
Published 2009
Subjects: '; ...Video games Juvenile literature. Vocational guidance Design...
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MyiLibrary
Electronic
14
Published 2009
Table of Contents: '; ...: merging gaming with sports to enhance physical activities such as jogging -- Double play: how video games...
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Electronic
15
Published 2011
Subjects: '; ...Video games Moral and ethical aspects....
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Electronic
16
Published 2012
Table of Contents: '; ... adjustment in video games / Tremblay Jonathan, Bouchard Bruno, Bouzouane Abdenour -- 6. Application...
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Electronic
17
Published 2013
Subjects: '; ...Open-source educational video games...
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Electronic
18
Published 2009
Table of Contents: '; .... The Factors Affecting Multimedia-Based Inquiry -- 18. Using Video Games to Improve Literacy Levels of Males...
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Electronic
19
Published 2009
Table of Contents: '; ..., Richard Hartshorne -- Video Games, Reading, and Transmedial Comprehension / Brock Dubbles -- COTS Computer...
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Electronic
20
by Ferguson, Christopher J.
Published 2013
Table of Contents: '; ... -- Chapter 6: Television Violence -- Chapter 7: Video Games -- Chapter 8: Other Media -- Chapter 9...
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Electronic